substantially change their behavior unless they are provided with incentives to do so. The current system does not reward student centered teaching, and this is unlikely to change unless there is an insistence upon a change in teacher styles. Expanding Curriculum Content The Ministry of Education’s recent announcement of an overhaul of the physical education curriculum to provide more instruction hours, as well as better facilities, is a great step in the direction of expanding the scope of school content.10 However, more positive steps need to be taken with regard to other subjects such as art and music, both of which have not been given enough importance in the national curriculum so far. According to the Knowledge and Human Development Authority’s (KHDA) Dubai Schools Inspection Bureau, music is not offered after Grade 6, and art is not offered after Grade 9, except to a few students who choose to pursue them as extracurricular activities.11 Theories of cognition suggest that experiences in the arts (visual arts, music, theater and dance) create capabilities or motivations that show up in non-arts capabilities. In a cross-country comparison of the subjects and respective instruction time offered in grades 7-9, it is noticeable that the UAE places a greater emphasis on math and language education than the OECD countries, including the top two scoring countries on the Programme for International Student Assessment (PISA) – Finland and Korea.13 Benavot (2006) argues that this trend is prevalent in most countries across the Middle East, Africa and South Asia, whereas the OECD countries allocate relatively more time to aesthetic and physical education.14 Despite the heavy time allocation to these subjects in the UAE, students remain weak in math (see Dubai’s results in the 2007 TIMSS) and poor in English, indicating that simply having more hours in a subject is not enough to see test score gains. Another neglected content area in the UAE is Information and Computer Technology (ICT). Currently this comprises a single subject in which students learn outdated computing skills, often on obsolete machines.